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I would've liked playing it more, but I couldn't due to  frustrating problems, like the sword response delay being random in the presence of enemies,  the X to quit the run being in the upper right corner of the shop window making me quit my runs with no confirmation pop-up after I finished augmenting my stats, using potions in the shop while simply trying to view the description.

Thanks man, I appreciate the feedback. I was in a rush to make this game since it was for a game jam. It was also my first project using Unity. My future games will be more user friendly and less buggy.

np hope you got good learning experience from it! I'll stay tuned to your future projects.